Greatest Healer in Genshin Influence (Revised 2023)

Again in 2022, I wrote this text. Nonetheless, there have been new additions after nearly a 12 months, and it was too subjective. To revisit the subject, right here’s a extra goal evaluation of all of the healers in Genshin Influence’s capabilities inside preset parameters. With this, the very best healer in Genshin Influence needs to be extra apparent.

The Parameters

Therapeutic is calculated by (((the flexibility % multiplier of stat + level-variable fixed) x Therapeutic Bonus) x Incoming Therapeutic Bonus). It appears difficult, however we’ll cast off the Therapeutic Bonuses for the comparability. That leads to the bottom calculation, additionally listed within the Ability Attribute web page on the character’s Expertise menu.

Now, totally different healers have totally different stat bases:

HP

  • Sangonomiya Kokomi
  • Baizhu
  • Bennett
  • Mika
  • Diona
  • Dori
  • Kuki Shinobu
  • Yaoyao
  • Barbara

ATK

DEF

Multipliers differ relying on the stat. Since HP is available in extra vital quantities, they’ve smaller percentages than healers with ATK or DEF scaling. I’ve selected these values: 40,000 HP, 2,000 ATK, and a couple of,000 DEF for calculations. The reason being that these values are simply obtainable even at character degree 70 in the event you use triple HP%, ATK%, or DEF% artifacts. In any other case, the next units will help obtain these values:

  • Tenacity of the Millelith (HP)
  • Vourukasha’s Glow (HP)
  • Gladiator’s Finale (ATK)
  • Shimenawa’s Memory (ATK)
  • Echoes of an Providing (ATK)
  • Vermillion Hereafter (ATK)
  • Husk of Opulent Desires (DEF)
  • Guardian’s Will (DEF)

Then, we’ll take the values of the flexibility’s degree 10 attribute scaling. Afterward, the therapeutic needs to be categorized as single-target (on-field character solely) or a number of (party-wide). The latter provides an x4 multiplier because it heals everybody within the get together. This additionally supposes that the mode is single-player, as single-target therapeutic turns into a number of in co-op, relying on the flexibility. Then we add all these as much as see the character’s potential for restoration.

In abstract, the calculation turns into Base values (as written within the Ability Attribute web page) if single-target, x4 if a number of. There are a couple of different issues, however I’ll deal with these once they come. Constellations aren’t included within the calculations, which suggests characters who can heal after receiving particular upgrades aren’t included.

The Calculations

Let’s go by the order they have been listed above.

Sangonomiya Kokomi

Kurage’s Oath (Lvl. 10): 40,000(0.0792) + 932 = 4,100 HP

One occasion of the above supplies about seven therapeutic ticks, leading to 28,700 HP recovered.

Nereid’s Ascension (Lvl. 10): 40,000(0.0145) + 169 = 749 HP (per hit, rounded down)

Kokomi could make round 5 cycles of her 3-hit combo in a single ten-second length of the Burst. Assuming all these hit one goal, that’s 15 hits, which means 11,235 HP. Nonetheless, this heals the get together, so multiplying it by 4 equals 44,940 HP.

Whole Therapeutic (Ability+Burst): 73,640 HP

Baizhu

Common Analysis (Lvl. 10): 40,000(0.144) + 1,695 = 7,455 HP

It is a one-time therapeutic for each use of the Ability, nevertheless it’s party-wide, so the overall is 29,820 HP.

Holistic Revivification (Lvl. 10): 40,000(0.0936) + 1,102 = 4,846 HP

The Burst’s mechanic is to heal when the defend breaks. Even in the event you don’t do something, it breaks and regenerates itself each 2.5 seconds, and the length of the Burst is 14 seconds. Which means it breaks round six instances, which means it heals 29,076 HP (with out enemies). It could possibly be extra throughout a battle. This additionally solely heals the on-field character.

Whole Therapeutic: 58,896 HP

Bennett

Improbable Voyage (Lvl. 10): 40,000(0.108) + 1270 = 5,590 HP per second

It lasts 12 seconds, so his complete therapeutic potential (as a result of he stops therapeutic at 70% HP) is 67,080 HP.

Mika

Skyfeather Tune (Lvl. 10) has two cases of therapeutic.

On Solid: 40,000(0.219) + 2579 = 11,339 HP

That is party-wide, so the overall is 45,356 HP.

Eagleplume Therapeutic: 40,000(0.0438) + 515 = 2,267 HP

Eagleplume’s length is 15s, and the therapeutic interval is 2.5 seconds. In a really perfect setting, that’s six restoration cases, totaling 13,602 HP for the on-field character.

Whole Therapeutic: 58,958 HP

Diona

Signature Combine (Lvl. 10): 40,000(0.096) + 1,129 = 4,969 HP

In a 12-second length, the Burst supplies therapeutic six instances, leading to 29,814 HP recovered for the on-field character.

Dori

Alcazarzaray’s Exactitude (Lvl. 10): 40,000(0.1201) + 1,412 = 6,216 HP

Therapeutic happens each two seconds, and the Burst lasts for 12, in order that’s six cases, equaling 37,296 HP for one goal.

Kuki Shinobu

Sanctifying Ring (Lvl. 10): 40,000(0.054) + 636 = 2,796 HP

The interval is 1.5 seconds, so in its 12-second length, there needs to be eight restoration cases. The entire is 22,368 HP recovered for the on-field character.

Yaoyao

Raphanus Sky Cluster (Lvl. 10): 40,000(0.0309) + 363 = 1,599 HP (single-target)

Moonjade Descent (Lvl. 10): 40,000(0.0363) + 427 = 1,879 HP (party-wide)

In Different’s Footwear (Passive): 40,000(0.008) = 320 HP per second for 5s = 1,600 HP (single-target, when radishes explode in your character)

Raphanus Sky Cluster can generate ten radishes in a single use. For Moonjade Descent, there are 3, however with three Yuegui throwing them, that’s 9. Yaoyao also can throw about seven extra if she runs or jumps about whereas the Burst is lively. Tallying these up and assuming all radishes hit a personality to heal:

E talent: (1,599 x 10) + (1,600 x 10) = 31,990 HP

Burst: (1,879 x 16) x 4 = 120,256 HP

Passive with Burst: 1,600 x 16 = 25,600

That’s an absurd quantity of therapeutic. Nonetheless, that assumes that Yaoyao was on-field for the entire length of her Burst. Since solo play is the setting, she switches out, and the Yueguis created by her capability disappear. To signify that, let’s cut back the radishes produced to 1 / 4.

Burst (modified): (1,879 x 4) x 4 = 30,064 HP

Passive with modified Burst: 1,600 x 4 = 6,400 HP

Whole Therapeutic: 68,454 HP

Barbara

Let the Present Start (Lvl. 10) has a number of cases of therapeutic.

Steady Regen for on-field character: 40,000(0.072) + 847 = 3,727 HP

There are 4 therapeutic ticks in a 15-second length, leading to 14,908 HP.

Regen per Hit of NA: 40,000(0.0135) + 159 = 699 HP

You are able to do about seven cycles of her 4-hit NA combo, which is 28 hits, equaling 19,572 HP recovered.

Regen per hit of CA: 699 x 4 = 2,796 HP

You can also make 7 Cost Assaults for the entire talent length, 19,572 HP, similar as above.

Shining Miracle (Lvl. 10): 40,000(0.3168) + 3727 = 16,399 HP

Multiply that by 4 because it heals the get together, and also you get 65,596 HP recovered. If we’re speaking about potential, the Regular and Charged Assault hits also needs to be multiplied by 4. Nonetheless, the idea is solo play, which suggests she’ll be switched out.

Whole Therapeutic: 80,504 HP

Jean

Dandelion Breeze (Lvl. 10) has two therapeutic strategies.

On Solid: 2,000(4.5216) + 3,388 = 12,431 HP

That’s party-wide therapeutic, so the overall is 49,724 HP.

Steady Regen per second: 2,000(0.4522) + 338 = 1,242 HP

The sphere lasts 10 seconds, which means it heals 12,420 HP for a single on-field character.

Wind Companion: Jean’s Regular Assaults have a 50% likelihood of therapeutic the get together for 15% of her ATK on hit. That’s 300 HP for each different one. Nonetheless, it’s arduous to incorporate in calculations as a result of that is hardly ever used to heal. For the sake of equity, supposing Jean defeats an enemy in 12 hits, half of these healed the get together for ((300 x 6) x 4) = 7,200 HP.

Whole Therapeutic: 69,344 HP

Qiqi

Adeptus Artwork: Herald of Frost (Lvl. 10) has two therapeutic cases.

Steady Regeneration: 2,000(1.2528) + 991 = 3,497 HP for 4 cases = 13,988 HP to on-field character

Regen on NA hit: 2,000(0.1901) + 148 = 528 HP

It’s doable to do about 5 cycles of Qiqi’s 5-hit Regular Assault combo throughout the Ability’s 15-second length. That’s about 13,200 HP, which is party-wide, totaling 52,800 HP.

Adeptus Artwork: Preserver of Fortune (Lvl. 10): 2,000(1.62) + 1270 = 4,510 HP per hit to the marked enemy

Suppose a DPS character defeats the marked enemy in twelve hits. They get healed for 54,120 HP.

Whole Therapeutic: 120,908 HP for a DPS, on-field Qiqi. In any other case, 68,108 HP.

Sayu

Yohoo Artwork: Mujina Flurry (Lvl. 10) has two therapeutic cases.

On solid: 2,000(1.659) + 1,270 = 4,588 HP

This heals the get together, making the precise recovered quantity 18,532 HP.

Daruma Therapeutic: 2,000(1.438) + 1,101 = 3,977 HP

The Burst supplies seven above cases, totaling 27,839 HP recovered for an on-field character.

Whole Therapeutic: 46,371 HP

Noelle

Breastplate (Lvl. 10): 2,000(0.383) + 225 = 991 HP

Probability to set off: 59%

It’s doable to do 3.5 cycles of Noelle’s 4-hit NA combo with good effectivity and timing when soar or dodge-canceling animations. That’s 14 hits, which suggests about eight hits will set off therapeutic. The entire is 7,928 HP.

Her C1 improve lets her heal 100% of the time when each Breastplate and Sweeping Time are lively. In 14 hits, she’ll heal 13,874 HP. Nonetheless, since we didn’t think about constellation upgrades for all the opposite healers, her worth to make use of compared should be the primary one.

Whole Therapeutic: 7,928 HP

Rating

  1. Barbara (80,504)
  2. Sangonomiya Kokomi (73,640)
  3. Jean (69,344)
  4. Yaoyao (68,454)
  5. Qiqi (68,108)
  6. Bennett (67,080)
  7. Mika (58,958)
  8. Baizhu (58,896)*
  9. Sayu (46,371)
  10. Dori (37,296)
  11. Diona (29,814)
  12. Kuki Shinobu (22,368)
  13. Noelle (7,928)

Baizhu will be larger on this record, relying on how usually his defend breaks in fight. The DPS Qiqi can be omitted since most gamers dislike the little zombie. Nonetheless, Qiqi Mains could be overjoyed that she’s the very best on-field DPS healer, although Yaoyao may give her a run for her cash.

The values in Yaoyao’s part are theoretical, because it assumes each radish is aimed to heal a personality. In actuality, Yuegui solely targets characters for therapeutic if:

  • Their HP is <70%
  • No enemies are close by, and the on-field character has <100% HP.

In follow, she gained’t ever attain that quantity of HP recovered. Nonetheless, she would possibly even beat Jean’s or Kokomi’s therapeutic if she’s an on-field healer throughout her Burst. It might solely occur throughout co-op mode, and this comparability assumes single-player.

Get pleasure from Genshin Influence With These Healers!

In fact, there could be a distinction in how these characters heal because of numerous elements (Therapeutic Bonuses, Vitality Recharge, builds). These calculations have been simply made to check their therapeutic potential. The simplest approach to try this is to set preliminary values (the stat baselines) and take away any bonuses.

These outcomes are the character’s barest minimal of therapeutic potential. You may have greater than 40k HP or 2k ATK in your unit. Nonetheless, it was set to make the comparability honest. These are solely baseline values; in-game, they are often wildly totally different.

Have enjoyable with the very best healers within the sport!

Leave a Reply

Your email address will not be published. Required fields are marked *